MMKPC STUDIOS
Independent production studio / Worlds + intelligent systems

MMKPC
Studios.

We create original worlds through games, comics, albums, cinematic media, and the production systems that connect them.

Games / In-engine

Play the work in progress.

These captures come from active Unreal builds and the public RHM Steam page. They show real gameplay systems and prototype work, not cinematic stand-ins.

RHM: The Foundation / Official gameplay trailer

Traverse the signal.

Third-person movement, objective routing, illuminated traversal geometry, reactive effects, and hostile encounters inside the training zone.

LightKeeper Unreal prototype showing a character inside a neon observation room with collision debug shapes
LightKeeper / Unreal prototype capture

Interaction before presentation.

This is work in development: a character, observation space, lighting pass, and collision/interaction volumes being tested in engine. It is intentionally labeled as prototype work rather than final gameplay.

In active development
The reading room

Four entries into the RhythmVerse.

Produced issues and specials, assembled as readable digital experiences and connected to the larger RHM world.

Ward 9 / The Last Case

We are building the case across media.

The game is in development. Its eight-track soundtrack, storyboards, character imagery, and cinematic production already establish the story through one consistent foundation.

Hear the soundtrack
What we make

We make the world and the systems behind it.

MMKPC combines creative direction with the production systems needed to move work from idea to playable, readable, and watchable results.

01 / Interactive

Games

Unreal systems, gameplay prototypes, release preparation, and player-facing worlds.

02 / Visual

Comics and media

Story structure, scripts, page systems, visual development, storyboards, and cinematic edits.

03 / Sound

Music and audio

Original records, companion soundtracks, voice-production controls, and mastered delivery.

04 / Production

Tools and pipelines

Repeatable workflows, review boards, technical validation, and structured handoffs.